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Rock Band 2 Is Going To Eat Me Alive

Harmonix, you brilliant purveyor of delicious time “occupying” goodness.

You guessed it, it came. Even though I read all these horror stories about Amazon being bad on game pre-orders, I knew my Store In The Clouds would provide.

I’ve been able to tear myself from this amazing gaming development feat to bring you this quick review of the whole shebang.

  • While I had owned and played through the Wii version of the game, I don’t really have a good reference point to compare it with its first revision, since the Wii dropped a lot of features. The lack of DLC as well as character creation/editing might have really angered some Wii owners, but it didn’t mind me.
    • DLC: I was fine with getting them in disc form. Heck, I could just rent them using Gamefly anyway. And besides, I love sightreading songs: It gives me quite the rush. (I guess I could have somehow threw in some pun with Rush, but I refrained.)
    • Character Creation: Funner than I imagined. I just like to play the songs, but being able to play dress up… but most importantly the guitars. I might find this more fun because I’m currently in the market for my first electric guitar, though.
  • The UI is slick. I love the revamped song selection screen. I might estimate that you can now see twice as many songs or more, with even more information on difficulty of the song across all instruments. Having the album art also helps to identify the song. If I feel nerdy enough, I’ll tear through this UI.
  • HOPOs (Hammer On’s and Pull Off’s) seem much more responsive than Rock Band “1″. But I feel this way about Guitar Hero 3′s ease of HOPOing vs GH1 and GH2′s near impossibility of it. I kinda prefer more ridiculous fretboarding than strumming: Makes me feel more like a rock star.
  • Song Selection: I like. I feel like there were more contemporary songs that I knew in RB2 than RB1. And with DLC, I’ll be able to pick and choose. As always, a couple songs will piss me off, but that’s expected.
  • Nintpicking, do you actually gain a tiny tiny bit of Overdrive as you whammy through a sustained white note while already being in Overdrive?? I don’t think this was the case in Rock Band 1, where your Overdrive bar would not increase or decrease.

Okay, that’s that. I hope to not touch this game until my drums arrive. I haven’t said a word about playing Rock Band 1, though… time to go unlock some Achievements.

What An Achievement Whore.

I know. And I just found out today Stack Overflow has badges, rewarding users for active usage of the system. So very interesting. Feels a little gimmicky, but hey, still a cool idea. Does anyone know if Atwood and Spolsky explained the reasoning behind this feature on their podcast? Can someone point me to it?

Okay, Back To The Verk Verk.

Categories: Video Games.

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Comment Feed

4 Responses

  1. The song selection UI is based off the music store. If you go to the music store in RB2, it has the same look as the one in RB1, but with a different color scheme.

    Wii FTL!

  2. Ah, I didn't know that. I guess it's good that they have some consistency across the store and the song selection screen.

  3. Talk about meta… Nice. I'm going to have to go give this a listen in my spare time.



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