Hey, it’s the last month of the year!
What will you do with this artificially man-made time abstraction?
I’ve got my goals, as always, but we’ll see.
Hey, it’s the last month of the year!
What will you do with this artificially man-made time abstraction?
I’ve got my goals, as always, but we’ll see.
Reading this post in the Scientific American is actually a form of procrastination, now that I think about it.
Reading and learning more about how something is done is not the same as actually doing it.
And so, another quiet birthday has come and gone. 24. I imagined it all too differently. I’m not sure what I wanted exactly at age 24, but I know this wasn’t it. It’s this gut feeling, this… uneasiness that it may have something to do with the lack of motivation and desire to be just that awesome.
I hope to return to the blogging sooner than later. This post was more or less to start the conversation again. With the internetz.
And with that, quietly, I slip into the background again.
I guess Twitter should start being more down, then.
Here’s what I was going to tweet, but instead, I’m going to blog it in some length.
I’ll be hopefully moving out of my apartment at the end of this month to move in with Mr. Derek for the time being.
I need a day to sit back and do all the accounting for the stuff I’ve been selling in the past year. Accounting FTW!
I think I’m blogging as if I’m tweeting. Uh oh.
Left 4 Dead is coming today, although I should wait until tomorrow? Who’s our fourth, @alexargo and @jsyi?
Confluence, please get back to me about this ridiculous “Recently Updated” bug.
Yesterday was packed with stuff I had to do. Today seems to be just the same. Argh.
Rails is too much fun. It’s a breath of fresh air. Javascript is equally fun, if not more surprisingly awesome.
It’s been an OK application: A free application with a bit of ads strewn about. I can handle that… but there comes a time when one has to turn to the Pipes and start shouting complaints.
Welcome to my blog.
I do think that the $15 is a bit steep for an application like this, and since there was a free version, I was okay with it. But I’m fed up with it. I feel like writing my own Twitter client and undercut Iconfactory. Too bad I have very little knowledge in the ways of the Objective-C/Cocoa-fu. I guess it’s a good project to do while messing with the language/framework.
Anyway, I haven’t seen a Twitterific update in ages (Looks like it’s going to be about nine months), for one thing, which makes me feel like the people at Icon Factory aren’t really looking to beef this up (although they did release an iPhone version recently).
A few things I still don’t like about Twitterific:
Growl issues: I have the Twitterific window selected, and yet it still growls at me. Why? This seems like a very easy issue to fix… and we’re inching into month NINE without an update to this bug. I’m certain this isn’t just me, because I’ve seen it on… at least 4 Macs. (The 4 macs I’m talking about are the one’s that I’ve owned this year… My name is Josh Kim, and I’m an Apple-holic. But that’s a whole other blog post.)
Copying URLs and shortening them. I think we’re at the point where we assume that the feature for shortening URLs is built into the Twitter client of choice. I’ve used a couple in the past (Twhirl and TweetDeck come to mind…). There has to be a better UI for this type of action… maybe when I copy and paste a link, don’t count that as a part of the character limit, but have a second stage where you confirm your post.
Actually, that second stage would be awesome in reducing spelling errors and silly things that happen with a trigger happy Twitterer like myself. Not only that and the url shortening, we’d be able to input data on location and images that we’d want to associate with the Tweet.
Okay, Mr. Idea-but-no-action-man… get to it. Sigh.
I’m pretty serious. Most of the good stuff gets written via 140 characters (+20 more if you’re sneaky). It’s become a sort of a link blog and a tracker for my away messages.
Twitter has become linked to Facebook and IM. At one point, it was connected to this blog, to the dismay of many. That was very interesting to see unfold. It showed me how people consume my content, and how I should be retrofitting myself to fit their needs.
For example, with Facebook. I have very little need for Facebook, and so I don’t really log in anymore. But most of those people that I have “friended” don’t have Twitter. So, I grace them with my Tweets as my status. I’m sure it may seem like pure lifespam, but I don’t know of any other way that they’d be able to pick up on my happenings.
A revelation occurred this week, but I don’t really want to share it just yet. You might see it in a medium other than just text, but don’t get your hopes up just yet. I’m still messing around with the loveliness that is the Internet.
And with that, goodnight world.
I have gone through and deleted around 15 or so posts I have written in the past couple of months. Posts that I started and never finished due to a lack of time and/or focus.
I need this new start. It felt like those old posts were just reminders of past failures that I kept seeing as I fired up my MarsEdit. Projects and topics that came and went…
It was really hard, because I knew that it was hours and hours of work that went to waste… but if I really thought about it, it was more or less just me talking to me about things that I felt were important to me. Also, the fact is that if it was that important, I would have finished it, just like all the other posts that actually went online.
So consider this as you will… is it just me taking up your time?
/coy.
Okay, so the blog has gone silent. It’s probably because of video games, and it doesn’t seem like it’s going to get any better in the coming weeks, so I better just make some kind of statement here.
Fallout 3. Amazing. Such a refreshing breath of air (insert pun about some radioactive clouds looming above). Well, I think this game only was made better by my failure in finishing Fallout 1 and 2 before 3. I got a bit into 1, and not at all with 2, but it got me interested enough in the world of Fallout to buy 3. Knowing what I knew of the Fallout Canon, and having played through it (and seen two of the supposed “over 200 endings”, I tried something different just after the auto save), I can safely walk away from this post apocalyptic wasteland with just amazement. And sadness that it’s all over.
Of course, there are plenty of side quests. The main story arc was fascinating and interesting, but the pockets of civilization (or lack thereof) that had been created in the world of post-apocalyptia was even more intriguing. I won’t spoil it, but there’s much exploring to be done… now that I am armed and ready with what I think is to be the best of the best, I should be safe from harm. I think.
As a sidenote, third person view in this game is retarded. I used it for all of 30 seconds until I decided to never hit the right bumper again (yes, I played it on the 360… so sue me… heh). It’s not really a bug, but it sure is useless except for when you want to see how you look.
In terms of stepping out of the shoes of the Vault 101 dweller, there were only a few bugs that I encountered, which made the experience that much more enjoyable. I had a couple of times where the HUD would tell me that I had my cursor pointed at an enemy when he was obviously nowhere near the cursor (not even through the wall, but just completely nonexistent).

Clipping, too. Only twice if I remember.

I noticed one huge graphic bug, but just for a second, when the sky glitched up and formed up with the ground in one single color plane (it’s really hard to describe). Oh, and one bug with not being able to get out of a conversation. I was stuck, and I had to redo from a previous auto save. Which reminds me, ALWAYS SAVE.

VATS was hot (the Bloody Mess perk is almost required to fully enjoy this). Storylines were well crafted and executed in the same Fallout fashion (as in, things happening in the world without your intervention). The Pip Boy was well crafted, and the UI was just awesome. The level of detail on that thing was amazing.
I think I played this game at least 40 hours, and I still feel like I rushed it. I may have to play it again, but for now, I’m okay with having experienced one of the best games of my life.