So Begins: Indie Gamer
Until recently, I was sure that I would blog only here on joshkim.org. After all, why split up the small population of readers who frequent this lovely establishment?
But then again, I realized that I’ve thrown away video games as a plaything for far too long. I think finishing Braid at the tail end of summer last year started this “indie gamer” mindset within me. Finishing Psychonauts tonight really helped me make this decision to go through with starting the Indie Gamer blog.
To begin, who is an indie gamer? I’d like to think whoever games and thinks critically of a game is an indie gamer. I know it seems a bit hazy and pretentious at face value, but I intend to flesh this out fully as I keep blogging.
IndieGamer.org is specifically my views on games, as well as other people’s views if they choose to join in on the fun and submit posts. While IndieGamer.org is a blog for now, I have some plans to make a service for gamers.
Now, I picked IndieGamer.org and not IndieGames.org for a reason. While I have a huge craving for indie games ever since Braid hit me in the face with the awesome (and I’ve got a whole list of indie games and mods just waiting to be written on), I want to emphasize that any game is up for criticism (for example, Psychonauts, a game which I’d call pseudo-”indie”). Also, I don’t necessarily want to write on a per game basis only, but also write about general trends in games as well as in the gaming industry. (I have a doozy on Valve’s Steam cooking… I <3 puns.)
I’ll be posting all my game related posts on IndieGamer.org from now on. And a better definition of what I think an indie gamer is.
So welcome, yet another project. The important thing here is that I’ve started another project, and that now there’s an outlet for all this criticism I have towards games.